All versions
0.5.0-early-release
Release
Goetic Legacy 0.5.0-early-release2 months ago 4,647
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Goetic Legacy - 诡厄遗物
版本 0.5.0 更新日志:
新维度:个人维度
- 新增专属于你的口袋维度——心灵之庭(个人维度),通过新的个人维度聚晶进入
- 主手手持聚晶右键打开设置菜单(显示/访问/杂项),装入法杖后右键法杖即可瞬入维度
- 首次进入自动生成平台与星辰景观,之后可通过扩容仪式逐级扩展
平台
- 全新 6 级平台(8 / 16 / 48 / 112 / 240 / 400 格),以一个由玩家设计的 114×114 蓝图构成,逐级展开
- 首次进入自动铺好落地平台与中心区域
- 进庭落点与虚空坠落都会自动选择安全位置,不会卡进建筑
- 个人维度平台扩容至六级后可开放平台外区域
星海巨构
- 远方漂浮着巨大的星辰遗迹:五种区域主题(静寂虚空、死星坟场、断裂大陆、柱林、丝网界)
- 六类形态:探索岛、死星核、碎菱、碎片、柱林、丝网
- 巨构目前依然处于实验性状态,探索奖励为两种特殊着色器矿物,更多用处等待后续
天空盒
- 全新油画感黄昏天空:太阳与云层逐像素交织,天体轨道缓慢进动,每天都不完全重复
- 兼容光影模组(Oculus/Iris)天空盒,菜单可随时开关「光影天空」
- 建筑扩容时会触发特殊天空盒事件
新物品
个人维度聚晶
- 通往心灵之庭的钥匙:手持右键可设置,装入法杖后右键施法瞬入
- 默认仅本人可进入,可在访问页授权好友或开放公开;虚空坠落自动安全传送
镜质与星云
- 镜质异常物:光滑的镜面方块,映照周围的景象
- 星云异常物:紫色星空窗口,内含可以进入探索的空腔
- 镜质矿 / 星云矿:异常物伴生矿石,星云矿表面流动脉动,均可正常开采
命匣
- 旨在解决单个仆从死亡惩罚问题的道具
- 与自己的仆从签订长期契约:收纳或释放其本体,濒死时安全召回
- 按G释放灵体形态,攻击伤害,生命值,护甲值均减半,包括灵体的仆从
- 与仆从逐渐磨合后觉醒,上述数值保留为75%
预制建筑
- 预制建筑系统大重构
- 后端系统大重构,调整为逐个区块构筑/回收建筑,降低性能压力,并且支持更大方块数
- 特效全面升级,建造特效重做为三挡,回收/创建特效重做
- 预览渲染重做,以优化性能和视觉表现
- 交互大规模重构,尝试建造会先进入预览模式,玩家进入灵魂出窍状态以观察和调整位置,之后再次长按右键才可执行
- Shift建筑查看器大规模重做,预览引入新系统,添加右侧边分栏,以浏览更多信息,比如方块,战利品箱,以及支持分区浏览建筑
- 新增遗响右键直接放置接口(只需要在nbt内写上特定标签)
- 新增遗响仪式升级,消耗三个低级全新遗响可抽取一次高级遗响
- 新增遗响:失落祭坛(超凡),巨兽冰窟(史诗),下界堡垒(史诗),天空全仪式(稀有),温室(精良),风暴训练场晋升为精良
界面与 HUD
- 无瑕套装 DOT 护甲条 HUD 重做,新增宇宙符文光效
- 新增个人维度菜单(后续会升级为诡厄遗物客户端菜单)
兼容性
- 个人维度中可以施放 Goety 的下界/末地类仪式(仍需结构方块)
- 兼容 Obscure Tooltips 与 Jade
- 修复维度天空盒的深度遮挡问题
- 暗夜立方内容物召唤更稳定
Bug 修复
暗夜立方
- 修复同种效果因替代品卷轴未去重而多次生效的问题
- 修复内容物召唤法术实体无限递归导致卡死的问题,新增召唤数量上限(可在配置中调整)
附魔与物品
- 修复破势附魔装备在法师帽等头饰栏时不生效的问题
预制建筑
- 修复塑虚之杖无法收回已部署建筑的问题
其他
- 修复遗响创造模式物品栏丢失的问题(目前仍未完全解决,下个版本会继续尝试)
- 修复字体编译问题
- 多项稳定性与渲染修复
Goetic Legacy
Version 0.5.0 Changelog:
New Dimension: The Mind Court (Personal Court)
- Added your very own pocket dimension — the Mind Court (Personal Court), entered through the new Personal Court Focus
- Hold the focus in your main hand and right-click to open its settings (Display / Access / Misc); load it into a wand and right-click the wand to teleport in instantly
- The dimension generates on first entry and expands tier by tier through expansion rituals
Platform
- A brand-new 6-tier platform (8 / 16 / 48 / 112 / 240 / 400 blocks) built from a player-designed 114×114 blueprint, unfolding tier by tier
- First entry automatically lays the landing platform and the central area
- Both first entry and void falls pick a safe landing spot, so you never end up stuck inside a structure
- Once the platform reaches tier six, the area beyond the platform can be opened up
Star-Sea Megastructures
- Distant colossal star ruins now float across the sky: five region themes (Quiet Void, Dead Star Graveyard, Fractured Continent, Pillar Abyss, Web Realm)
- Six forms: Exploration Island, Death Star Core, Shards, Fragments, Pillars, and Webs
- Megastructures are still experimental — for now they reward you with two special shader ores, with more uses to come
Skybox
- A brand-new painterly twilight sky: sun and clouds interweave pixel by pixel, and celestial orbits slowly precess so no two days are quite the same
- Compatible with shaderpack skyboxes (Oculus/Iris), with a toggleable "Shaderpack Sky" option in the menu
- Expanding the platform triggers special skybox events
New Items
Personal Court Focus
- The key to the Mind Court: right-click to configure, or load it into a wand to teleport in
- Private by default — grant friends access or go public from the access page; void falls auto-teleport you to safety
Mirror & Nebula
- Mirror Anomaly: a smooth mirrored block that reflects the world around it
- Nebula Anomaly: a violet starfield window with hollow interiors you can enter and explore
- Mirror Ore / Nebula Ore: ores found with the anomalies; nebula ore flows and pulses, both fully mineable
Phylactery
- A tool made to lift the death penalty of a single minion
- Forge a long-term pact with your own minion: store or release its body, safe-recall it from death
- Press G to release its spirit form — attack damage, health, and armor are all halved, including for the spirit's own minions
- As you grow closer with your minion, the bond awakens and the spirit keeps 75% of those values
Prefab Building System
- Major overhaul of the prefab building system
- Backend rebuilt: structures now build and retract chunk by chunk, easing performance pressure and supporting much larger buildings
- Visual effects fully upgraded: build effects reworked into three tiers, retract/create effects rebuilt
- Preview rendering reworked for better performance and visuals
- Interaction heavily rebuilt: attempting a build first enters a preview mode — your soul leaves your body to inspect and adjust the position, then hold right-click again to confirm
- The Shift structure viewer has been heavily reworked: a new preview system plus a right-hand detail sidebar for browsing block lists, loot chests, and sections of the building
- New right-click direct placement interface for echoes (just add a specific NBT tag)
- New echo upgrade ritual: sacrifice three fresh lower-rarity echoes to draw one higher-rarity echo
- New echoes: Lost Altar (Transcendent), Monstrosity Ice Cave (Epic), Nether Castle (Epic), Sky All-Ritual Altar (Rare), Greenhouse (Uncommon); Storm Training Ground promoted to Uncommon
UI & HUD
- Holy Armor DOT armor-bar HUD rebuilt with a cosmic glyph layer
- New personal dimension menu (will later become the Goetic Legacy client menu)
Compatibility
- Goety Nether/End rituals can now be performed inside the personal court (structures still required)
- Compatible with Obscure Tooltips and Jade
- Fixed dimension skybox depth-occlusion issues
- Night Cube content summoning made more stable
Bug Fixes
Night Cube
- Fixed substitute scrolls not being deduplicated against their original item, letting the same effect trigger more than once
- Fixed content-summoned spell entities recursively summoning each other and locking up the game; added a configurable summon cap
Enchantments & Items
- Fixed Breaking Stance not applying when worn in the headwear slot (witch hats and similar)
Prefab Building
- Fixed the Void Shaping Staff being unable to retract deployed buildings
Other
- Fixed Echoes disappearing from the creative tab (still not fully resolved; will keep working on it in the next version)
- Fixed font compilation issue
- Various stability and rendering fixes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:aPB3puM4:jX2u6Cys"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:aPB3puM4:jX2u6Cys"
}

