0.3.0-early-release
Compatibility
Changes
Goetic Legacy - 诡厄遗物
版本 0.3.0 更新日志:
[重大更新] 新物品:玉佩 & 幽匿之心
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玉佩:稀有品质饰品,提升魔法伤害。支持三大附魔(壁垒/破势/法强),可以与红宝石戒指叠加效果。在墓穴战利品中有概率找到。
-
幽匿之心:稀有品质术石,可以佩戴在身上,也可以放进暗夜立方。
- 佩戴在身上时:
- 免疫黑暗和失明效果
- 空手伤害提升
- 免疫监守者的音波攻击
- 击杀生物时恢复灵魂能量
- 击杀不再掉落经验,而是让幽匿块向周围蔓延
- 死亡时召唤一只监守者复仇
- 主动技能——按 K 键发射音波冲击波
- 放入暗夜立方时:
- 监守者不会攻击你和你的仆从
- 仆从死亡时有 5% 概率召唤一只监守者(120 秒后消失,会攻击击杀者)
- 可在远古城市中找到
- 佩戴在身上时:
[重要更新] 神秘遗物不再是必需品
- 神秘遗物(Enigmatic Legacy)及其扩展(Enigmatic Addons)现在变为可选安装,不装也能正常游玩
- 如果你没有装神秘遗物,本模组的大部分独特物品仍然可以通过「研究卷轴仪式」获得替代品:
- 用研究卷轴在祭坛上举行仪式,根据配方类型(魔法/下界/末地)随机分配一个替代内容物
- 已经分配好的卷轴可以再次仪式「重铸」刷新效果(可配置重铸次数上限)
- 新增三种仪式配方(魔法 / 下界 / 末地),各自倾向分配不同类型的内容物
- 所有原本需要神秘遗物材料的仪式配方,现在都有替代材料版本
- 暗夜立方在不装神秘遗物时也能正常使用
[重要更新] 预制建筑系统升级
- 蓝图可以捕获实体了:做蓝图的时候,画、物品展示框、盔甲架这些装饰性实体也会被一起保存和恢复
- 滚轮微调:创建选区时,滚动鼠标滚轮可以微调选中位置
- 建造速度可调:可以在配置文件中调整建造/收回动画的速度
- 遗响擦除仪式:新增一种仪式,可以把已部署或已打标的「旧世的遗响」还原为空白状态
- 新增 6 个预制建筑:
- ★ 史诗:千夜圣所
- ★ 稀有:厨师厨房、猪猪小屋
- ★ 精良:铁匠铺
- ★ 普通:樱花书屋、风暴训练场
- 修复:单个方块位置偏移的问题、蓝图不兼容实体/多方块结构的问题
[新功能] 仪式系统升级
- 祭坛仪式现在有了完整的生命周期提示。未来版本中,其他模组和功能可以更方便地与仪式系统联动
- 塑虚之杖的仪式现在配有震撼的虚空轰鸣音效
[BUG 修复]
- 修复壁垒/破势/法强三大附魔在多个饰品上不能叠加生效的问题——现在玉佩、红宝石戒指、宝莲灯上的附魔可以正常叠加
- 修复预制建筑系统不兼容实体结构(展示框、画等)的问题
- 修复预制建筑中单个方块位置偏移的问题
[优化内容]
- 暗夜立方槽位解锁机制更灵活了
- 更新了黑暗秘典(帕秋莉手册)的内容
- 创造模式物品栏分组更合理
Goetic Legacy
Version 0.3.0 Changelog:
[Major Update] New Items: Jade Amulet & Sculk Heart
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Jade Amulet: A rare accessory that boosts magic damage. Supports three enchantments (Bulwark / Breaking Stance / Wand Power), stackable with the Ruby Ring. Found in dungeon loot.
-
Sculk Heart: A rare spellstone — equip it directly or place it in the Night Cube.
- When equipped directly:
- Immunity to Darkness and Blindness
- Increased unarmed damage
- Immune to Warden sonic boom attacks
- Restores soul energy when killing mobs
- Kills no longer drop XP — instead, Sculk spreads outward from the kill site
- Summons a Warden for revenge when you die
- Active ability — press K to fire a sonic boom projectile
- When placed in the Night Cube:
- Wardens won't target you or your minions
- 5% chance to summon a Warden when a minion dies (120s duration, targets the killer)
- Found in Ancient City chests
- When equipped directly:
[Major Update] Enigmatic Legacy Is Now Optional
- Enigmatic Legacy (EL) and Enigmatic Addons (EA) are now fully optional — the mod works perfectly without them
- If you don't have EL/EA installed, you can still obtain most unique effects through the Research Scroll ritual system:
- Place a Research Scroll on the Dark Altar; the ritual will randomly assign a substitute content based on the recipe type (Magic / Nether / End)
- Already-tagged scrolls can be re-rolled in a ritual to refresh their effect (configurable max rerolls)
- Three new ritual variants (Magic / Nether / End), each favoring a different content type (Book / Scroll / Spellstone)
- All rituals that previously required EL items now have alternative material versions
- The Night Cube works normally without EL installed
[Major Update] Prefab Building System Upgrades
- Blueprints now capture entities: Paintings, item frames, armor stands, and other decorative entities are saved and restored along with blocks
- Scroll wheel fine-tuning: Use the mouse wheel to nudge your selection by ±1 block while creating a blueprint
- Adjustable build speed: A new config option lets you control how fast structures build and retract
- Echo reset ritual: A new ritual that resets deployed or tagged Echoes of the Old World back to blank
- 6 new prefab structures:
- ★ Epic: Thousand Nights Sanctuary
- ★ Rare: Chef's Kitchen, Pig House
- ★ Uncommon: Blacksmith Forge
- ★ Common: Cherry Book Nook, Storm Training Ground
- Fixes: Single-block position offset fixed; blueprints now compatible with entities and multi-block structures
[New Feature] Ritual System Upgrade
- Dark Altar rituals now have full lifecycle tracking. This paves the way for better ritual integration with other features in future updates
- The Void Shaping Staff ritual now plays an immersive void energy roar sound effect
[Bug Fixes]
- Fixed Bulwark / Breaking Stance / Wand Power enchantments not stacking across multiple accessories — they now stack correctly on Jade Amulet, Ruby Ring, and Lantern
- Fixed prefab blueprints not capturing decorative entities (item frames, paintings, etc.)
- Fixed positional offset for single-block prefab blueprints
[Optimizations]
- Night Cube slot unlocking logic is now more flexible
- Updated Dark Tome (Patchouli book) entries
- Improved Creative Mode item tab organization
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:aPB3puM4:zMdqYvZ6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:aPB3puM4:zMdqYvZ6"
}

