1.5.2
Compatibility
Changes
Improved Time Stop's visuals:
Now animation of entities are freezed in the current frame.
Should work on special/geckolib entities too. Works fine on projectiles in general, but arrows may have a bit of desync for the client (it's only visual), I'm trying to improve that too, but that's it for now.
Also, made the cooldown for the Wildfire focus 30s instad of 20s.
Added music Disc and spawn egg for Ghiaccio.
Added the most recent chinese translation sent to me by Ur-Tsar the Glorious, I'm always thankful.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4UsR9LBb:6SrLcfgB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4UsR9LBb:6SrLcfgB"
}

