1.1.5.1
Compatibility
Changes
This version fixes many bugs and includes the following updates
This version is intended as a transitional release. _The next ver will feature the Void Behemoth :) _
Gear:
Void Metal Gear ( 5 )
Curios:
Clear Charm Resonance Charm
Fix bugs (a prat of):
·fix the Void Necromancer's soul jar
·fix use Forst Staff ues the Soul Heahl Pro Spell Focus but add Fiery Aura
·fix ths Void Resonance Spell Focus will add the debuff for player's Minions
·fix If the player wears a full set of Void Flourish armor, drops below 50% health to trigger the buff, and then removes the armor, the Void Empowerment buff becomes permanent and will not disappear.
· fix so on...
Add a new curios type—— Core (it ues on next ver)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yPuniOak:C7A5LfvX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yPuniOak:C7A5LfvX"
}

