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Golem Dandori: Legends 0.0.9-1.20.1 Fabric

Changelog

0.0.9

+ Rebalance changes to First of Stone
    - extended vertical range of AoE from 2 to 4
    - no longer pushable while attacking
    - resistance effect added while attacking
    - range to start charging attack increased from 2.3 blocks to 5.5 blocks
    - reduced damage drop-off so attack will always deal at least 65% of total damage to a target (30 maximum damage)
+ Rebalance changes to First of Oak
    - increase projectile speed from 2 to 4
    - projectile will now pierce through up to 4 enemies
    - reduced projectile damage from 10 to 7.5 (with the piercing, it felt like doing 10 to 4 enemies at once was maybe a bit much?)
    - removed projectile AoE
+ Rebalance changes to First of Brick
    - shield now reflects enemy arrows fired from outside
    - golem will now create a shield if an enemy is nearby as well as when allies are attacked
    - shield now applies 2 stacks of resistance instead of absorption
+ Rebalance changes to First of Diorite
    - Diorite Pawns no longer starve without targets
    - First of Diorite will now spawn only 1 pawn at a time, but with a much shorter cool down, and it can chain spawns together to go even faster
    - once the First of Diorite stops spawning, it will have to cooldown a little longer before it can get down and spawn more again
    - First of Diorite can have only 15 pawns active at a time
+ First of Diorite now has the flame inside its head like it's supposed to lol
+ Rebalance changes to Cobblestone Golem
    - deal less knockback when attacking
+ Rebalance changes to Plank Golem
    - deal less damage per arrow
    - slightly reduced fire rate
+ Rebalance changes to Mossy Golem
    - increased windup time for healing
+ Rebalance changes to Grindstone Golem
    - now have some damage resistance while charging
    - apply short slowness effect to enemies hit with charge
+ Changes to Dandori Call item
    - Can now use to command followers to go to a looked at location (hopefully makes golem commands slightly less clunky)
    - Followers now have two states of Dandori:
        = hard dandori: will ignore all enemies until they are out of range, at which point it will switch to soft dandori
        = soft dandori: will attack enemies that get too close then return to following the player
+ Added Banner of Courage (it's just a reskin of the Dandori Call item lol)

Dependencies

Files

fabric_golemfirststonemod-0.0.9-1.20.1.jar(606.59 KiB) Primary Download

Project members

Kitisplode

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID