
gooddreams.
๐๐๐๐ ๐๐๐๐๐๐๐-๐๐๐๐๐ ๐๐๐๐๐๐๐๐๐๐ ๐๐๐๐ ๐ข๐๐๐ ๐๐๐๐๐๐๐๐๐ ๐ ๐๐๐๐ ๐๐๐๐ ๐ข๐๐ ๐ค๐๐๐๐ก.
1.46.5
Compatibility
Changes
New Additions:
-Added 1 new dimension +New Entrance and New Exits to - other existing dimensions
-Updated certain lore elements to be more consistent."
+Added a new structure in Rooms, Chamber, Halls, etc...
+Updated World's Abandoned Castle
-Tweaked certain structure spawn weights once again.
Bugfixes:
-Fixed a bug where IT's pathfinding would stop working once a boat is placed infront of them.
-Fixed a bug where if you right clicked on nothing, you'd get a book and quill or any sub-type of a book.
(All i rememeber from this update :P)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1epVZXf2:tj9qdS56"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1epVZXf2:tj9qdS56"
}
