
gooddreams.
๐๐๐๐ ๐๐๐๐๐๐๐-๐๐๐๐๐ ๐๐๐๐๐๐๐๐๐๐ ๐๐๐๐ ๐ข๐๐๐ ๐๐๐๐๐๐๐๐๐ ๐ ๐๐๐๐ ๐๐๐๐ ๐ข๐๐ ๐ค๐๐๐๐ก.
1.50.4
Compatibility
Changes
Mainly a Bugfix Update:
Small New Additions + Bugfixes
-Added a Restriction if any player attempts to switch from survival to Creative mode during a run of the mod. +This can be disabled by disabling it in /gamerule.
-Adjusted Spawn weights for Aphotic, Center, Uncomformity, The_Bridge & In. (Mainly for the exit stations)
-Added several new structures to Center and Now
-Buffed the "IT" Variant that resides in Building
-Fixed a bug where Rest had a slight chance to NOT take you to Path once the timer hits and softlocks the game entirely during the sequence (Now fixed + proper timer)
-Gave a Coordinate Failsafe for Aphotic (Mainly when exiting from Center -> Aphotic by the top portion og its station)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1epVZXf2:6HqRWEWZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1epVZXf2:6HqRWEWZ"
}
