2.1.2
Compatibility
Changes
👻 新增鬼玩家粒子效果系统: 持续环绕粒子:鬼玩家身上持续显示环绕粒子效果 颜色区分:母体鬼为红色粒子,普通鬼为绿色粒子 智能生成:15刻间隔(约0.75秒),每次生成5个粒子 多种粒子类型:支持21种粒子类型,包括REDSTONE、FLAME、SOUL_FIRE_FLAME等 RGB颜色系统:支持自定义RGB颜色格式(红,绿,蓝) 准备阶段控制:可配置准备阶段是否显示粒子
🎮 鬼玩家粒子效果管理命令: /ghostparticle 或 /gp - 粒子效果管理主命令 /ghostparticle status - 查看粒子效果状态 /ghostparticle enable/disable - 启用/禁用粒子效果 /ghostparticle reload - 重新加载配置 /ghostparticle settype <类型> - 设置粒子类型 /ghostparticle setcount <数量> - 设置粒子数量 /ghostparticle setinterval <间隔> - 设置生成间隔(刻) /ghostparticle setmothercolor <红,绿,蓝> - 设置母体鬼颜色 /ghostparticle setnormalcolor <红,绿,蓝> - 设置普通鬼颜色 /ghostparticle setsize <大小> - 设置粒子大小 /ghostparticle setpreparation <on|off> - 设置准备阶段显示 /ghostparticle test - 测试粒子效果 /ghostparticle listtypes - 列出可用粒子类型
⚙️ 配置系统升级: 添加鬼玩家粒子效果相关配置项(ghost-particle.enabled等) 配置版本升级到14 支持21种粒子类型选择 完整的RGB颜色配置
🔐 权限系统完善: 新增 gost.admin.ghostparticle 权限节点
✨ 视觉效果增强: 环绕效果:粒子围绕玩家旋转 高度调整:粒子在玩家身体周围 母体增强:母体鬼有更大的环绕半径和额外头顶粒子 性能优化:定时任务控制,避免性能问题
🔄 智能集成系统: 与现有玩家角色系统无缝集成 玩家角色变化时自动更新粒子效果 支持离线玩家数据更新 自动清理数据防止内存泄漏
👻 New Ghost Player Particle Effect System: Continuous Surrounding Particles: Particles continuously appear around the ghost player Color Differentiation: Mother ghosts have red particles, normal ghosts have green particles Smart Generation: Every 15 ticks (about 0.75 seconds), 5 particles are generated Types of Particles: Supports 21 particle types, including REDSTONE, FLAME, SOUL_FIRE_FLAME, etc. RGB Color System: Supports custom RGB color format (Red, Green, Blue) Preparation Phase Control: Configurable whether particles are shown during preparation
🎮 Ghost Player Particle Effect Management Commands: /ghostparticle or /gp - Main command for particle effect management /ghostparticle status - Check particle effect status /ghostparticle enable/disable - Enable/Disable particle effects /ghostparticle reload - Reload configuration /ghostparticle settype <type> - Set particle type /ghostparticle setcount <count> - Set particle count /ghostparticle setinterval <interval> - Set generation interval (ticks) /ghostparticle setmothercolor <Red,Green,Blue> - Set mother ghost color /ghostparticle setnormalcolor <Red,Green,Blue> - Set normal ghost color /ghostparticle setsize <size> - Set particle size /ghostparticle setpreparation <on|off> - Set display during preparation /ghostparticle test - Test particle effect /ghostparticle listtypes - List available particle types
⚙️ Configuration System Upgrade: Added ghost player particle effect related configuration items (ghost-particle.enabled, etc.) Configuration version upgraded to 14 Supports selection of 21 particle types Complete RGB color configuration
🔐 Permission System Improvement: Added gost.admin. ghostparticle permission node
✨ Visual Effect Enhancement: Surrounding Effect: Particles rotate around the player Height Adjustment: Particles appear around the player's body Mother Ghost Enhancement: Mother ghosts have a larger surrounding radius and extra particles above the head Performance Optimization: Scheduled task control to avoid performance issues
🔄 Intelligent Integration System: Seamless integration with existing player character system Automatically updates particle effects when player character changes Supports offline player data updates Automatically cleans up data to prevent memory leaks
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SKYebqyY:1r6Cz6yB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SKYebqyY:1r6Cz6yB"
}

