2.1.1
Compatibility
Required content
Changes
🛡️ 新增神圣守护系统: 最后一位人类:当只剩下一位人类玩家时,自动激活神圣守护 免疫感染:拥有3次免疫感染的机会(可配置) 随机传送:被攻击时随机传送到地图安全位置 特殊效果:获得速度I效果、发光效果 失效机制:使用次数耗尽后获得隐身10秒效果 完整管理:管理员可控制所有神圣守护参数 ✨ 神圣守护视觉效果: 发光效果:显示神圣状态 粒子效果:激活、触发、传送、失效时都有粒子效果 音效系统:激活、触发、传送时播放特殊音效 屏幕标题:激活、触发、失效时显示屏幕标题 🎮 神圣守护管理命令: /divineguardian status - 查看神圣守护状态 /divineguardian enable/disable - 启用/禁用功能 /divineguardian setcharges <次数> - 设置最大使用次数 /divineguardian setcooldown <秒数> - 设置冷却时间 /divineguardian broadcast <on|off> - 设置广播开关 /divineguardian force <玩家名> - 强制激活神圣守护 /divineguardian clear - 清除神圣守护数据 ⚙️ 配置系统升级: 添加神圣守护相关配置项(divine-guardian.enabled等) 配置版本升级到13 🔐 权限系统完善: 新增 gost.admin.divineguardian 权限节点 🔄 感染系统优化: 神圣守护触发时自动取消感染 随机传送前检查安全位置 冷却时间机制防止滥用
🛡️ New Divine Guardian System: Last Human: Automatically activates Divine Guardian when only one human player remains. Infection Immunity: Grants 3 chances of infection immunity (configurable). Random Teleport: Teleports to a safe location on the map when attacked. Special Effects: Grants Speed I and Glowing effects. Expiration Mechanism: Grants 10 seconds of invisibility when uses are exhausted. Full Administration: Admins can control all Divine Guardian parameters.
✨ Divine Guardian Visual Effects: Glowing Effect: Indicates divine status. Particle Effects: Displayed when activated, triggered, teleported, or expired. Sound System: Plays special sounds when activated, triggered, or teleported. Screen Title: Displays screen title when activated, triggered, or expired.
🎮 Divine Guardian Management Commands: /divineguardian status - Check Divine Guardian status /divineguardian enable/disable - Enable/disable feature /divineguardian setcharges <number> - Set maximum uses /divineguardian setcooldown <seconds> - Set cooldown /divineguardian broadcast <on|off> - Set broadcast on/off /divineguardian force <player> - Force activate Divine Guardian /divineguardian clear - Clear Divine Guardian data.
⚙️ Configuration System Upgrade: Added Divine Guardian-related configuration options (divine-guardian.enabled, etc.) Configuration version upgraded to 13.
🔐 Permission System Enhancement: Added gost.admin.divineguardian permission node.
🔄 Infection System Optimization: Cancels infection automatically when Divine Guardian is triggered. Checks safe locations before random teleport. Cooldown mechanism prevents abuse.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SKYebqyY:B3N2Vt9v"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SKYebqyY:B3N2Vt9v"
}

