2.2.3_C
Compatibility
Changes
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在2.2.3_B版本的基础上,
1.修复 Vault 经济接口兼容性问题: 兼容不同版本 Vault 的 has()、withdrawPlayer()、depositPlayer() 方法签名(支持 OfflinePlayer / Player / String 三种参数),解决 EssentialsX 与 Vault 一些不同版本之间不兼容导致的命令崩溃问题。
2.新增生物清理系统: 游戏开始时自动清除游戏区域内的所有怪物和动物,可配置是否禁止游戏区域内生成任何生物。
1.Fixed Vault economy API compatibility:
on v2.2.3_B,
Added fallback support for has(), withdrawPlayer(), and depositPlayer() method signatures across different Vault versions (OfflinePlayer / Player / String parameters), resolving command crashes caused by EssentialsX and Vault incompatibility with some of their different version.
2.Added entity clearing system:
Automatically removes all monsters and animals within the game area when the game starts, with configurable options to prevent any mob spawning inside the game area.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SKYebqyY:aD4Y50Mk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SKYebqyY:aD4Y50Mk"
}

