1.2.6
Compatibility
Changes
GpuShift 1.2.6 Early Config Load Crash Hotfix Fixed the NeoForge startup crash: Cannot get config value before config is loaded. GpuShift now safely waits for the client config to finish loading before enabling optimizations. Existing settings are applied automatically after loading, with no restart or config reset required. Added startup protection for GPU Particles, Block Entity budgets, overlays, desktop UI, and config controls. Released for Minecraft 1.21.1 and 1.20.1.
Special thanks to Gopnik for the detailed crash reports and help identifying the issue.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BpmMSdoc:IU8KLYal"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BpmMSdoc:IU8KLYal"
}

