1.0.2
Compatibility
Required content
Changes
Improved the item drop mechanic so that items now pop out naturally like vanilla blocks, instead of spawning completely stationary at the center of the block.
Changed random number generation to use the world's built-in RandomSource instead of static java.util.Random for better game synchronization and stability.
Replaced basic console error printing with proper SLF4J logging for better crash and error tracking.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UX4GVGEc:1OUph0FQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UX4GVGEc:1OUph0FQ"
}

