
Graveless
Not just another grave mod... Your ghost waits at your death site under a beacon of light, holding every item for a one-click restore to its original slot. Spirit Compass tracking, a 3D grave browser, mob protection, and no physical grave block to lose.
Tags
Creators
Details
1.21.1-1.3.1+neoforge
Compatibility
Changes
Changelog
1.3.1 for Minecraft 1.21.1
- Backported the mod to Minecraft 1.21.1 (NeoForge 21.1 and Fabric).
- Added Accessories support on both loaders. Equipped accessories are stored in the grave and returned to their slots on claim, respecting each accessory's keep and destroy rules.
- Ghost and grave browser rendering were rebuilt on the 1.21.1 render APIs. The outline pass is replaced by a glow aura that stays visible through walls when the ghost is hidden behind terrain.
1.3.1
- Fixed clicking a ghost doing nothing. A bad cooldown check blocked every claim, sneak-to-open and extraction.
1.3.0
- Sneak and click a ghost to open that grave in the browser instead of claiming it.
- Sneak + left click a slot in the browser to take back a single stack. Owners and granted players need to be in claim range, operators do not.
- Added a button to reclaim a grave's stored xp without the items.
1.2.1
- Fixed grave claiming often taking several clicks. Clicks register with a block behind the ghost, and right-click claiming works while holding an item.
- Added a
show_beamclient setting to turn off the light beam above graves.
1.2.0
- Added
max_backups_per_playerto cap the per-death backup files underworld/graveless/<uuid>/. Defaults to-1, which keeps every file as before. - Added
/graveless prune player <player> [keep]and/graveless prune all [keep]to trim an existing archive. Falls back to the configured limit and refuses to run while retention is unlimited. - Added a game test suite:
./gradlew :neoforge:runGameTestServer.
1.1.0
- Added Fabric support. Graveless now ships
graveless-neoforge-*andgraveless-fabric-*. - Fabric needs Fabric API and Forge Config API Port. Configs use the same format and file names on both loaders,
so an existing
graveless-server.tomlcarries over. Curios is NeoForge only; Accessories is waiting on an Accessories build for 26.1. - Spirit Ward is now off by default. Existing configs are untouched; set
protection_enabled = trueto turn it back on.
1.0.0
Initial release.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1xX7Y3No:MZrIDVvm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1xX7Y3No:MZrIDVvm"
}
