Tags
Creators
Details
0.0.8a+mc1.21.4
Compatibility
Required content
Changes
LEGACY VERSION
This mod is a legacy version of GrimVeil, The new 1.0.0-OVERHAUL version is being worked on, and is a re-coding of the mod built from the ground up, meaning more optimizations. and better playability.
Heavy testing will be done to ensure the absolute best experience for those playing GrimVeil, and to ensure new content can be added swiftly
Alpha Release!
Note: Please expect some bugs, unintentional features, and or issues. I am a beginner Modder, but I am very passionate about this project and creating these types of things. So feel free to point bugs or issues out to me in our community discord!
Features / Changelogs:
- Lost Woods Biome Implemented
- 50+ Blocks textured and implemented
- Shade Entity Implemented and Polished
- Ore Generation and Flora Generation Implemented
- Item Groups / Materials Added
- Grim Steel Tool Set Added, and Implemented.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WIqF1RUf:DbEfwuE1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WIqF1RUf:DbEfwuE1"
}

