Tags
Creators
Details
0.5.1
Compatibility
Required content
Changes
0.5.1: Fixed a crash when generating chunks in the twilight forest due to invalid stalactites 0.5.0: Initial Port to 1.20.1 Added compat for mekanism, by default mekanism will now use germanium instead of osmium, and mekanism ore generation has been disabled. Can be configured if desired. Immersive engineering and thermal expansion ores have also been disabled. Not yet configurable, but will be in the future. Fixed good circuits not having a hand crafting recipe for early game
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CLVc4X5w:zAA79lsX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CLVc4X5w:zAA79lsX"
}

