1.0.4
Compatibility
Required content
Changes
π GulliverLite v1.0.4 β Carry, Hide, and Wand"
New additions into GulliverLite include flower hiding, pickin up other players while big, riding rockets while small, and finally, the 'hidey hole' (subject to change, i'm not a fan of the name).
β New: Player Picking up and placing
- Right-click a player with an empty hand (while larger than normal) to pick them up
- Shift + Right-click to gently place them back down anywhere
π₯ New: Flower Hiding (invisible while inside flower)
- When youβre smaller than normal, Right-click a flower and watch players run past you
- hold Sneak (Shift) to dismount
π New: Rocket Riding
- Tiny and Micro players (β€ 1/8 scale) can now ride Rockets
- Place a rocket to mount it and fly upward (try with an elytra) β sneak to dismount while rocket is firing
- Automatically ejects when rocket ends
π§Ώ New: Hidey Hole & Hidey Wand
- Craft a hidey wand to create the item that will be used to place the hidey hole.
- Small, Tiny and Micro players (β€ 0.5 scale) can now Right-click to enter the hidey hole
- While inside the hidey hole, stand on the pressure pad for atleast 0.5s and Jump to exit the hidey hole.
- You can pick up and place the iron pressure pad anywhere you would like the exit to be. Alternatively, you may exit by double-sneaking Sneak 2 times quickly if you do not want the pressure pad exit.
πͺ§ NOTICE
- This is an experimental addon for the hidey hole. All features are subject to change, or not change depending on feedback and time availability.
π Localization
- Added FULL language support for:
- πΊπΈ English, π©πͺ German, πͺπΈ Spanish, π«π· French, π―π΅ Japanese, π°π· Korean, π§π· Portuguese (BR), π·πΊ Russian, π¨π³ Chinese
Update summary:
Grow massive and carry your friends, shrink down and vanish in a flower, soar sky-high on rockets, or retreat into your own hidden nook β GulliverLite v1.0.4 is all about creativity, scale, and play.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1mUodNDV:jprv91qW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1mUodNDV:jprv91qW"
}

