Creators
Details
1.1.3-BETA
Compatibility
Changes
Guns Craft Reforged BETA 1.1.3 Changelog
New Content: Added CTR Stock Added Vortex Razor HD Scope Added SureFire 60-Round Magazine Added USGI 20-Round Magazine Added RK-2 Angled Foregrip Added AR-15 Muzzle Brake Added EOTech EXPS3 Holographic Sight
New Features & Gameplay Changes: Added a weapon overheating system. Continuous firing now generates heat. Higher weapon temperature increases the chance of malfunctions. Barrels and muzzle devices will gradually glow red as they become overheated. Weapons slowly cool down after firing stops. Weapon malfunction sound effects are now played client-side only instead of being broadcast by the server.
Bug Fixes: Fixed M203 grenades dealing no explosion damage in Peaceful difficulty. Fixed an issue where animation events could occasionally fail to trigger. Fixed first-person rendering issues when using Rethinking Voxels shaders.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jtL0NCGC:KAxeBeym"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jtL0NCGC:KAxeBeym"
}

