Tags
Creators
Details
Licensed ARR
Published 5 years ago
Updated last month
All versions
2.3.0
Release
2.3.02 years ago 3,091
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Changes
- Well uh wish [I held on to 2.2.0 for a day]/[had [what prompted me to do that] yesterday] so that I could bundle these changes with the Prismarine Bullets, oh well...
- CHANGED: Diamond Gatling now supports fractional fire delay (you'll only see that in tooltips with Sleight of Hand)
- CHANGED: Diamond Gatling damage from x1 to x0.75, spread from 4 to 5
- CHANGED: Sleight of Hand now gives a slightly higher bonus, for most guns it's only like 1 tick lower on some specific levels (because of the rounding), for the Gatling it's mosly a nerf because it no longer rounds (due to fractional fire delay)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jrSCjxKy:MhznQ2eR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jrSCjxKy:MhznQ2eR"
}
