All versions
1.2.0
Release
Guns Without Roses : Expansions 1.2.05 months ago 2,606
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Unavailable version
Changes
Guns Without Roses Expansions 1.2.0
Changes since 1.1.2.
Highlights
- Added a full Meet Your Fight integration pass with three new themed weapons:
- Mirecaller Shotgun
- Duskfall Eclipse Blaster
- Destiny Seven
- Added weapon-specific advancements, recipes, models, tooltips, and config entries for the new MYF weapons.
- Updated the required Guns Without Roses dependency to
1.20.1-2.5.1+. - Added optional Meet Your Fight metadata with support for
1.20.1-1.6.0+.
New Weapons
Mirecaller Shotgun
- Added a Swampjaw-themed shotgun.
- Fires regular GWR shotgun ammunition while tossing a Mirecaller Swamp Mine on each shot.
- Every third mine readies a short-lived mine burst.
- The empowered shot deploys mines in an X pattern around the player and gains extra damage and knockback.
- Uses MYF Swampjaw-inspired sounds.
- Added configurable mine explosion power.
- Added GWR shotgun tag support.
- Added recipe using a Netherite Shotgun and Swampjaw-themed GWR/MYF materials.
Duskfall Eclipse Blaster
- Added a Rosalyne-themed burst gun upgraded from Bellringer-style weapon progression.
- Fires six-shot burst rounds with low base power and configurable piercing.
- Maintains player-owned Dusk Rose Spirits while held.
- Dusk Rose Spirits follow the player, can be damaged, use Rose Spirit-style visuals and attacks, and attribute their damage to the owning player.
- Each active spirit grants configurable damage reduction and a Duskfall Eclipse-only gun damage bonus.
- Added configurable spirit count, summon interval, health, armor, attack damage, attack cooldown, warning time, targeting range, and target memory.
- Added a custom Dusk Rose projectile so spirit damage now respects the GWRE config instead of MYF Rosalyne's fixed projectile damage.
- Added friendly-fire prevention for the owner and same-owner spirits.
- Added GWR burst gun tag support.
- Changed firing sound to match Void Spike.
- Added recipe using a Netherite Gatling path.
Destiny Seven
- Added a Dame Fortuna-themed lottery sniper upgraded from Cocktail Shotgun progression.
- Uses iron, golden, and diamond bullets as lottery tickets.
- Supports Bust, Double, Triple, and Jackpot outcomes.
- Jackpot fires seven projectiles by default and can trigger a dedicated challenge advancement.
- Added pity scaling for non-jackpot shots.
- Added configurable odds, projectile counts, pity scaling, and weighted bullet pools.
- Reward pools can include multiple GWRE bullet types and a rare Obsidian Core projectile when available.
- Added recipe with triple Fortune's Favor slots for the
777jackpot theme.
Advancements
- Added obtain advancements:
Minefield Mosh Pit- obtain the Mirecaller Shotgun.Welcome to the Rose Parade- obtain the Duskfall Eclipse Blaster.Place Your Bet- obtain Destiny Seven.
- Added challenge advancements:
This Mine Is Mine- kill 3 targets with one Mirecaller mine explosion.It's a Stand Attack!- have a Dusk Rose Spirit solo kill a full-health target.Never Tell Me the Odds- kill 2 targets with one Destiny Seven jackpot.
Config
- Added Mirecaller Shotgun config:
- base gun stats
- mine explosion power
- Added Duskfall Eclipse Blaster config:
- base gun stats
- burst size and burst delay
- pierce count and pierce damage falloff
- max Dusk Rose Spirits
- spirit summon interval
- spirit persistence after unequipping
- damage bonus per spirit
- damage reduction per spirit
- spirit targeting range
- spirit attack cooldown
- spirit warning time
- spirit attack damage
- spirit max health
- spirit armor
- last target memory duration
- Added Destiny Seven config:
- odds for iron, golden, and diamond ticket bullets
- shot counts for each outcome
- pity jackpot scaling
- Obsidian Core base damage
- weighted bust and reward projectile pools
- Added Cloth Config entries and translations for the new settings.
Localization And Assets
- Added English and Simplified Chinese names, tooltips, advancement text, and config labels for the new MYF content.
- Added item models and textures for:
- Mirecaller Shotgun
- Duskfall Eclipse Blaster
- Destiny Seven
- Added entity translation keys for:
- Dusk Rose Spirit
- Mirecaller Swamp Mine
Compatibility
- Required:
- Minecraft
1.20.1 - Forge
47+ - Guns Without Roses
1.20.1-2.5.1+ - Cloth Config
11+on client
- Minecraft
- Optional:
- Meet Your Fight
1.20.1-1.6.0+ - Bosses of Mass Destruction
- Cataclysm
- Ice and Fire
- Alex's Caves
- Meet Your Fight
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:F59lnBa2:YLSnwjWy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:F59lnBa2:YLSnwjWy"
}

