Tags
Creators
Details
Licensed ARR
Published 7 months ago
Updated 5 days ago
All versions
1.16-26.2
Release
GUY2 Commands 1.165 days ago 20
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client-side
Changes
Main changes
- Added a
Dialog Macrosmodule for recording and replaying Minecraft dialog interactions, including automatic execution and multi-dialog menus - Added an
Inventory Chatmodule, allowing players to use chat and commands without closing inventories or dialogs - Added AI Blueprint Import to
Self Command, allowing complete command setups to be generated and imported using JSON - Added a Failure Fallback feature to the
Walk Toaction, with configurable recovery commands, retry thresholds, and delays - Added support for
^local coordinates inSelf Command - Added a Variables interface for viewing and managing variables in Dialog Macros
- Added mass item movement to
Inventory Macros, using native inventory actions instead of clicking every matching slot individually - Added Shift + Right Click, Click All, and Shift + Click All support to
AutoShop - Added an
ALLaction toAutoShop, supporting By Item and By Slot matching which will perform an interaction with all items of a specific type or items matching the item from the specified slot - Added configurable detection timeouts and automatic click retries to
AutoShop - Added configurable recording shortcuts with key combinations for other modules
- Added module configuration locks, allowing individual modules to keep their settings when shared configurations are synchronized (useful for alt-specific configs)
- Added an automatic Modrinth update checker, with an option to download the update or ignore it
- Improved
Self Commandpathfinding, including movement around obstacles, jumping, and destination accuracy - Improved camera movement in
Self Command, with smoother rotations and better handling of small adjustments - Improved
Followmovement, jump timing, waypoint accuracy, and camera smoothing - Modified
Username Spoofto also spoof the player's equipped cape and Elytra texture - Modified
G2Invto restore exact item quantities while ignoring extra items that aren't required by the saved inventory - Improved
Fast Block Placementcompatibility withSmart Restock, particularly when inventory interaction temporarily interrupts placement - Expanded
Fake Itemswith additional client-side block interactions, including beds (yes you can sleep in the nether and end now), beacons, smithing tables, and containers - Added simulated advancements for supported
Fake Itemsactions and achievements - Improved
Fake Itemsfluid behavior, sponge interactions, entity collisions, and local inventory handling - Added OFF / ALL / CHAT / ACTIONBAR modes to
Disable Feedback
QoL and bug fixes
- Fixed
Username Spoofsometimes failing to restore the player's original skin and cape after disabling spoofing - Fixed
Self Commandproducing unnecessary errors when a detected entity dies, despawns, or becomes unavailable - Fixed
Walk Tosometimes performing unintended left-click actions - Fixed
Walk Tosometimes stopping short of a valid destination or failing to recognize that the player is already inside the target area - Fixed Instant camera mode not snapping to the correct direction during short movements
- Improved sprint-jumping and obstacle navigation in
Self Command, including more reliable jump timing - Fixed
Followsometimes skipping jump waypoints or turning the camera abruptly - Fixed module keybinds activating while typing in chat, search bars, text fields, or other GUI elements from other mods
- Fixed
AutoShoprecording multiple actions for a single mass item movement instead of recording one action - Fixed
AutoShopsometimes retrying clicks after the container or inventory contents had changed - Fixed duplicate Save/Discard prompts when leaving nested configuration editors after saving changes
- Added undo functionality to supported configuration editors, including
Inventory Macros,AutoShop, andG2Chest - Improved
Self Commandprofile management with unique-name validation and safer handling of renamed profiles - Improved configuration storage by saving GUY2 settings into a dedicated folder and migrating older files without overwriting existing configurations
- Improved action and mode tooltips across
Inventory Macros,AutoShop, andSelf Command - Improved
Coord Spoofperformance and compatibility with other mods that display coordinates (tested on Xaero's minimap, Xaero's world map, Litematica, Minihud) - Fixed an issue with entity detection near the boundaries of a selected area
- Fixed
Fake Itemssometimes restoring incorrect inventory or experience values after toggling the module, reconnecting, or changing worlds - Improved
Fake Itemsinteractions with real server entities to prevent simulated actions from unintentionally affecting them - Improved the reliability of fake block placement, breaking, item pickup, and container interactions
- Fixed the F3 + C keybind from copying your actual coords to prevent leaking your position this way, now they're also spoofed
Synced up all the features between the 1.21.11 build and 26.2
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MDNRdc5R:zFIZ1PcP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MDNRdc5R:zFIZ1PcP"
}

