All versions
1.6.0
Release
Halocraft 3.0 (1.6.0)3 years ago 127
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Entities:
- Added marine variants, each with their own weapon
- Standard, Sniper, Specialist, Heavy, and Medic
- Fully added Major elites, as well as changing the spawning behaviors and rates of the other variants.
- Changes to spawning
- Marines and ODSTs spawn together
- -Covenant mobs and variants now spawn together
Weapons:
- Added prophet's bane
- Changed the ammo types of certain weapons
- The carbine now uses needles
- The assault rifle now uses light rounds
- The DMR now uses medium rounds
- Added an orange crowbar
- Has a chance to cripple enemies, slowing them
Other:
- Changed wooden crate loot table to be more balanced
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zQshH8NN:STN3JiuA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zQshH8NN:STN3JiuA"
}

