1.0.1
Compatibility
Changes
-
The 1st slot in the hotbar can no longer be locked under any circumstances.
-
All locked slots are now reset when switching to Creative mode.
-
Fixed an issue where a slot would still lock even while holding a shield.
-
Fixed a bug where items could be placed in the offhand even when the offhand slot was locked.
-
Fixed an issue where armor could still be equipped even when the armor slots were locked.
-
Fixed a bug that allowed fast block breaking with tools like pickaxes and axes even when they were locked.
-
Optimized the slot locking mechanics for better performance.
-
Fixed an issue where locked inventory slots would affect interactions with containers like chests and crafting tables.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NR5jAd82:YUO9cSeu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NR5jAd82:YUO9cSeu"
}

