Compatibility
Minecraft: Java Edition
1.19.4
Platforms
Fabric
Supported environments
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Creators
Details
Changelog
- Fire and lighting update
- Torches
- Items: Crude Torches, Burning Crude Torches
- Torches have a burning time limit.
- Player-made torches are crude torches (added by the module) that will go out, burn out, and cannot be relit.
- Torches created in relics are original torches and will not go out.
- Torch extinguished
- Torches in the inventory will extinguish when the player is submerged in water.
- Torches that are left out in the open will go out when exposed to rain.
- Crafted torches are extinguished and require a fire bow or flint to ignite them
- Reduces the brightness of red stone torches to 4.
- Explosions, water rushes, etc. will destroy torches without dropping them.
- The Everlasting Bright Torch is crafted from Netherrack.
- Add Glowstone Torches
- Bonfire
- Bonfires are extinguished when freshly made and require a tool to ignite them.
- Firebow overhaul (textures, mechanics, recipes)
- Campfires can be lit with torches
- Campfires are not anti-gravity
- Building a fire drops stamina, hunger, and moisture
- Neighbouring campfires can be lit
- Add fire ploughs (slower to start fires than fire bows)
- Burning requires fuel (refer to btw)
- Brightness and flame size is affected by how much fuel is available
- When fuel is depleted, it is left as embers, and will carbonise and fail if you don't continue to add fuel to it
- Filling fuel: use fuel right click/throw at bonfire
- Soul bonfires are unaffected
- Soul bonfires are unaffected Soul bonfires are unaffected Soul bonfires are unaffected
- New bonfires: shaded bonfires, burned out bonfires.
- Campfires will ignite combustibles in the immediate vicinity.
- Torches
- Monsters
- Adjusted the damage of fireballs, zombies and skeleton arrows again.
- Increased the probability and penalty of food poisoning.
- Increased the attack range of tool-wielding enemies
- Optimisation
- Increased the probability of getting copper grains from digging gravel with a wooden shovel by 2%.
- Reduced the frequency of chicken feather-dropping
- Added a heart shot
- Changed the meat dropped by dead horses and donkeys to steak.
- Miscellaneous
- Repealed the setting that the maximum life limit is limited by experience level.
- Optimised the bug that copper pickaxe can't mine gold ore.
- Brightness of the game is locked to dim
- Heads up to rehydrate on rainy days
- Only one piece of meat can be roasted at a time
- 火源和照明更新
- 火把
- 物品:粗制火把、燃烧中的粗制火把
- 火把有燃烧时限
- 玩家制造的火把为粗制的火把(模组添加),会熄灭,烧没了作废,不能重新点燃
- 遗迹中生成的火把是原版的火把,不会熄灭
- 火把熄灭
- 当玩家浸入水中后,背包内的火把会熄灭
- 火把露天放置时,淋雨时会熄灭
- 合成出来的火把是熄灭的,需要火弓或打火石引燃
- 将红石火把的亮度降低为4
- 爆炸、水冲等会直接摧毁火把而不会掉落
- 永亮火把用地狱岩合成
- 添加萤石火把
- 篝火
- 刚做出来是熄灭的,需要工具引燃
- 火弓重做(贴图、机制、配方)
- 篝火可以用火把点燃
- 篝火不能反重力
- 生火掉耐力、饥饿值和水分
- 相邻的篝火可以点燃
- 添加火犁(引火较火弓更慢)
- 燃烧需要燃料(参考btw)
- 亮度、火焰大小受燃料多少影响
- 燃料耗尽后呈余烬状态,不继续添加燃料会碳化并失效
- 填充燃料:使用燃料右键/扔向篝火
- 灵魂篝火不受影响
- 精准采集的篝火在背包中有耐久
- 新篝火:阴燃的篝火、燃尽的篝火
- 篝火会引燃紧挨着的可燃物
- 火把
- 怪物方面
- 再次调整了火球、小僵尸和骷髅射箭的伤害
- 提高了食物中毒的概率,并加大了其惩罚
- 持工具敌怪攻击距离延长
- 优化
- 用木铲子挖沙砾出铜粒的概率提高了2%
- 降低了鸡毛的掉落频率
- 添加强心针
- 马和驴死亡掉的小肉改为牛排
- 其他
- 废除了最大生命上限受经验等级制约的设定
- 铜镐不能挖金矿石的bug优化
- 游戏亮度锁定为昏暗
- 雨天抬头补充水分
- 篝火一次只能烤制一块肉
Files
Metadata
Release channel
BetaVersion number
0.17.0Loaders
Game versions
1.19.4Downloads
313Publication date
July 29, 2024 at 2:22 PMPublisher
FrozenRain
Owner