Tags
Creators
Details
All versions
0.9.9
Release
HBM-NTM-Reforged-0.9.93 months ago 60
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
Multiblock blast furnace
- Added the full multiblock Blast Furnace machine with its own GUI, recipes, JEI page, and crafting chain.
- Blast furnace recipes now use the dedicated NT recipe set (including stainless steel and corrected meteorite steel input).
- The old single-block Di-Furnace remains as a legacy block but no longer drives the main blast furnace recipe list.
- Legacy Di-Furnace blocks are hidden in JEI so they do not clutter search while you browse blast furnace recipes.
- Fixed broken blast furnace model textures and OBJ geometry from the port.
- Russian and English names, creative tab entry, and manual entry updated so the new furnace is easier to find.
Rideable rockets and capsules
- Rideable rockets launch and fly more reliably. They no longer get stuck on launch towers, gantries, or thin blocks during ascent.
- Rockets waiting on the launch pad are lit correctly in daylight again, not pitch black before liftoff.
- F5 third-person view during launch and landing is smooth again. The rocket and capsule model no longer jitters up and down in flight.
- Flight lighting on Earth and the Moon matches daytime conditions. Rockets no longer look pitch black while ascending or descending in daylight.
- Booster stage separation no longer causes sudden lighting pops or flat shadowless brightness during ascent.
- Capsules land flush on the surface again instead of hovering a couple of blocks above the ground.
- The rocket model stays visible when you look around from the pilot seat and in F5 third-person view during flight, with correct world lighting and shadows.
- Press Shift after landing to leave the capsule. Exit works on the Moon and other planets after touchdown.
- Fixed a crash when pressing Shift to exit the capsule.
- Fixed getting stuck in the sitting pose after leaving the capsule or breaking it. Destroying a capsule while you are inside now ejects you instead of leaving you frozen in mid-air.
- Leaving the capsule now places you on the capsule seat spot above the hatch, without being thrown sideways or launched upward.
- Landed, tipped, and water-flooded capsules can be picked up or broken with a pickaxe again.
- During flight or docking, the capsule stays sealed. Hold Shift briefly if you need to force an emergency exit.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZUHBjMY2:rwlxSmM5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZUHBjMY2:rwlxSmM5"
}

