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Licensed CC0-1.0
Published 5 months ago
Updated 3 months ago
All versions
1.1.0
Release
Health HUD CE 1.1.03 months ago 416
Compatibility
Minecraft: Java Edition
1.6.4
Platform
Legacy Fabric
Supported environments
Client-side
Changes
Version 1.1.0
Bug Fixes
- Lava Occlusion Fix: Fixed a critical rendering bug where the health bar would disappear or become obscured when a mob was standing near or in front of lava. The health bar now correctly writes to the depth buffer.
- Fluid Transparency Hole Fix: Resolved a visual glitch where the invisible bounding box around the health numbers would "punch a hole" through lava and water behind it.
- Underwater Legibility: The health bar and text now render at 100% full brightness independent of the environment. This ensures it remains perfectly legible even in pitch-black environments, such as deep underwater or in unlit caves.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NvIJbOr5:4J2Wr1bE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NvIJbOr5:4J2Wr1bE"
}

