Compatibility
Minecraft: Java Edition
1.21–1.21.5
Platforms
Supported environments
Server-side
Singleplayer
Links
Tags
Creators
Details
Licensed MIT
Published last year
Changelog
- Following the
mod_version+game_versionnaming scheme from now on - Added the custom Player NBT bool tag
heartcore:recently_diedto track when a player is dead but hasn't respawned yet - Added the custom Player NBT bool tag
heartcore:seen_beforeto set new player's max health to the server max health - Added the custom Player NBT bool tag
heartcore:health_at_deathto easily track if a player has enough hearts to respawn - Added the
enforceMaxHealthconfig option that will make sure players joining the server don't have more than the maxHearts allowed by the server - Fixed a bug where the random respawn feature would respawn players in caves
- Fixed a bug where the random respawn feature would sometimes cause an out of memory crash (report if encountered)
- Rewrote the respawning logic, so the server won't hang on respawn due to waiting a game tick to switch gamemodes
Files
heartcore-1.0.2+1.21.5.jar(43.83 KiB) Primary
Metadata
Release channel
ReleaseVersion number
1.0.2+1.21.5Loaders
Fabric
Game versions
1.21.5Environment
Server-side only, works in singleplayer too




