All versions
1.0.0
Release
Hell on Earth - Clothes and Utility 1.23 years ago 125
Compatibility
Minecraft: Java Edition
1.18.2
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
- Now you can fix clothes (except military helmet) with sewing kit on anvil. You can fix helmet with scrap;
- All undead entities now dont recieve wither effect in radioactive biome;
- Now all tools count as sword;
- You can smelt logs to charcoal and scrap to iron nuggets on campfire;
(the 3rd version of the mod, tho i didnt want to upload the previous versions here)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lv6quyDB:OCGsxPa0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lv6quyDB:OCGsxPa0"
}

