2.0.0
Compatibility
Changes
NEW CHANGES
This is the biggest update yet, and now the mod has its first official release! The mod is NO LONGER in beta.
Dashing
I now officially added COOLDOWNS. As well as reduced the power of dashing.
Here is how the cooldown looks (the cooldown is FULL)

Double Jumping
Same as dashing, except I didnt change the power or anything. Only added a cooldown.
Here is how the cooldown looks (the cooldown is FULL)

EXTRA
I made it so that now you can dash and double jump whenever. For double jumping you still need to be in the air. I also rewrote all the code to try and increase conveniency and try to reduce how much the mod impacts performance. Thats all I added! If you have questions or concerns please join my discord!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3kHJIbjr:n5mMOWp2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3kHJIbjr:n5mMOWp2"
}

