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Licensed MIT
Published 3 weeks ago
Updated last month
All versions
0.5.0
Release
Heaven's & Hell's Armors 0.5.0last month 2
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client and server
Required content
Changes
0.5.0 - Six ability slots & complete addon API
Added
- Six generic ability keybinds ("Ability 1–6"): 1–3 keep their defaults (G/H/U — set beam, Fire Camp, Ultra), 4–6 start unbound and are free for addons — no custom keybinds or network packets needed
- Lore API (
api.lore.HhaLore/context.registerLore): addons define dynamic tooltip lines withnum/seconds/heartsplaceholders that render the live, server-synced config values — the built-in items use the same registry now /hha listgroups addon config keys under their own "Addon: <id>" headers
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:v5wvXisv:RKBwFGYx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:v5wvXisv:RKBwFGYx"
}


