Tags
Creators
Details
All versions
5.6.0-1.20.1
Release
History Stages 5.6.0-1.20.12 weeks ago 240
Compatibility
Minecraft: Java Edition
1.20β1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
Full Changelog: https://github.com/Flix100000/History-Stages/compare/5.5.1-1.20.1...5.6.0-1.20.1
New
- Stages: Added folder support for stage JSON files, with a matching organize mode in the editor for moving stages and folders around.
- Graph: Rebuilt the dependency graph as a hand-authorable stage map and opened it to players in-game, with a reworked sidebar, a detail window instead of the old panel, a GraphViewFilter visibility ladder, a strict progressive mode with per-option tooltips, per-stage node style overrides editable per lock state, and a screen title that can be written as rich text.
- Config: Added a Graph tab to the config editor for editing graph.toml directly.
- Locks: Added biome and interaction lock categories, the latter with per-action and held-item filters. Locked structures are now kept out of world generation, and structures can be capped on how often they generate.
- Stages: Added a lose-on-death setting and per-player unlocking of individual stages from the overview.
- Editor: Added a classic HSV colour picker with fixed swatches and hover animation, a credits dialog with wiki/Discord/issue links, a display-name prompt when creating a stage, select-all/deselect-all and multiselect for searchable lists, and a time-based animation system with general UI polish. Save now stays on the current screen and persists the whole stage.
- Pedestal/Scroll: Reworked the research screen with scroll completion modes, a readable open scroll document, and the ability to read open scrolls from a lectern. The research scroll tooltip is now configurable.
Fixes
- Pedestal: The XP deposit button now shows why it does nothing when you cannot pay the level cost, instead of silently swallowing every click.
- Pedestal: Dependency status is sent to the requesting player only; nearby clients no longer cache someone else's progress.
- Pedestal: The wash over a running research scroll now draws over the item icon instead of behind it.
- Editor: Stopped large stages from crashing the save, made searchable lists usable at a few thousand rows, and fixed config/item pickers leaking through their overlay. The editor now refreshes when the server pushes config, dependency/temporary badges show correctly on individual rows again, and the unsaved-changes warning actually discards on confirm.
- Config: Synced every common config value to clients.
- Locks: Item locks are now looked up through a stage index for better performance. The recipe lock overlay shows for individual stages, hidden_display applies to individual stages, and show_lock_hints works independently of tooltip mode.
- Loot: Honored individual stages when stripping loot.
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vChjQZEl:8HiJMreB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vChjQZEl:8HiJMreB"
}

