All versions
1.5.6
Release
Home Point 1.5.6 for 1.21.1 Fabric/Quilt7 months ago 89
Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Fabric
Quilt
Supported environments
Server-side
Singleplayer
Changes
Changelog 1.5.6
β New Features
- Multi-Player Sharing (
@a,@p,@rselectors): The/home shareand/home share_coordscommands now support entity selectors! You can share your home with all players at once using@a, the nearest player with@p, or a random player with@r.- Example:
/home share "My Base" @aβ broadcasts your home to every online player. - Example:
/home share "My Base" @a falseβ sends coordinates to everyone without the[Add Home]button.
- Example:
- Explicit
true/falseToggle for Share Button: TheincludeButtonargument now usesBoolArgumentType, meaning you get proper TAB-autocomplete suggestions fortrueandfalsewhen typing the command. - New
/home share_coordswith Target Support: You can now specify a target player or selector forshare_coordsas well.- Example:
/home share_coords "My Base" @pβ sends plain-text coordinates to the nearest player.
- Example:
πͺ² Bug Fixes
- Home Name Quoting in Share Commands: Fixed an issue where home names with spaces were not properly parsed in the share commands. The
nameargument now usesStringArgumentType.string()instead ofgreedyString()for share/share_coords, allowing subsequent arguments (target, includeButton) to be parsed correctly.
π Full Command Reference (v1.5.6)
Basic Navigation
| Command | Description |
|---|---|
/home |
Opens the interactive Chat Menu with clickable buttons |
/home list <page> |
Shows a specific page of your homes list |
/home <name> |
Teleports you to the specified home |
/home set <name> |
Creates a new home at your current location |
/home del <name> |
Deletes an existing home |
/home rename <old> <new> |
Renames an existing home |
Sharing
| Command | Description |
|---|---|
/home share <name> |
Broadcasts your home to the global chat with an [Add Home] button |
/home share <name> <target> |
Sends your home to specific player(s) β supports @a, @p, @r |
/home share <name> <target> <true/false> |
Same as above, but explicitly controls whether the [Add Home] button is included |
/home share_coords <name> |
Broadcasts your home coordinates to global chat (no button) |
/home share_coords <name> <target> |
Sends plain-text coordinates to specific player(s) |
NeoForge 1.21.1 Only (Extended)
| Command | Description |
|---|---|
/home tp_pos <x> <y> <z> |
Teleports to exact coordinates |
/home add_pos <name> <x> <y> <z> <yaw> <pitch> <dim> |
Adds a home at specific coordinates (used internally by the [Add Home] button) |
π Technical Notes
- Updated
EntityArgument.player()βEntityArgument.players()(NeoForge) /EntityArgumentType.players()(Fabric) across all 8 module versions. - The
shareHomemethod now acceptsCollection<ServerPlayer>and iterates over all selected targets, sending a confirmation message listing all recipient names. - All platforms updated: Fabric 1.16.5, 1.19.2, 1.21.1, 1.21.11, 26.1 Β· NeoForge 1.21.1, 26.1 Β· Forge 1.20.1 (Architectury)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Sq9mzc08:soCWIe2S"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Sq9mzc08:soCWIe2S"
}

