All versions
1.2.0
Alpha
Strider Expansion8 months ago 52
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- {NEW}: 2 new strider variants: Broadhead and Charger
To spawn the variants in creative: shift-click the strider spawner on a block to cycle through them
- {NEW}: Striders (and its variants) are now weak to Shock, Burrowers are now weak to fire, and Scroungers are now weak to Ice
- [new]: block: Sightsensor, it gives a redstone signal when it “sees” an entity in front of it
- [new]: 2 new metals: Nickel and Silicon
- [new]: General small robot Lens, Nerve, and Heart Tags
- [new]: Impact Resistance Attribute
- [C]: Swapped the Combating and Stampeding checks for stampeding robots from Synced data to NBT tags
- [C]: Changed how Elemental Statues and buildup are visible
- (T): swapped the bottom iron ingots in the echo speaker recipe to silicon ingots, and now it accepts any small primary nerve instead of just recon
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:URrm2ykU:RFAr7OF6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:URrm2ykU:RFAr7OF6"
}

