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1.7
Compatibility
Changes
It could honestly just be 1.6.2
- Compatibility with latest versions of Cobblemon and Mega Showdown
- Mega Serperior (I think that's new?)
- Removed Mega Decidueye whilst I rework it!
- Mega Noivern remodel
- Updated Rowlet & Decidueye animations
- Decided to include my Eeveelution animations (no walk animation)
- Emissive textures did not change, I just changed shaders, so don't worry about that
I'm sticking to just the datapack version for the time being, since it's far easier to test & upkeep. This means all you fabric fellas have to recraft your stones unfortunately. However I do feel you shouldn't be at fault for just giving yourself the items to recraft them, since it's kinda unfair.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9iSTkx1V:FA8RFl0D"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9iSTkx1V:FA8RFl0D"
}

