All versions
0.7.1
Release
Codename: Warband v0.7.14 months ago 16
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Server-side
Singleplayer
Changes
Hostile Tactics v0.7.0: Warband
- Added local coordination between zombies, skeletons, and creepers.
- Mobs can now share short-lived combat signals using fair sight, last seen, and last heard information.
- Zombies apply front pressure, skeletons look for better crossfire angles, and creepers are more likely to seek side or rear approaches.
- Added Threat Dial scaling for Warband behavior.
- No damage, health, spawn, fuse speed, or explosion strength buffs.
- No wall tracking or global hive-mind behavior.
- Improved debug/status output for active Warband signals.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gvkYNFPn:axyrB3wD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gvkYNFPn:axyrB3wD"
}

