All versions
1.0.0
Release
Howling Blight 1.0.05 months ago 110
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platforms
Forge
NeoForge
Supported environments
Client and server
Changes
Blighted Beasts v1.0.0
New Entities
Zombie Wolf
- Undead wolf variant that spawns naturally in all overworld biomes at night
- Faster than normal wolves (0.4 vs 0.3 movement speed)
- Drops 1-3 rotten flesh on death
- Attacks players and wolves
- Can be cured with a golden apple (5 minute conversion time)
- When attacking wolves, has a 15% chance to infect them
Warg
- Large, aggressive wolf allied with illagers
- 12 hearts of health (+4 over wolves)
- Deals 3 hearts of damage (+1 over wolves)
- 30% larger than normal wolves
- Spawns in raids (wave 3+) and woodland mansions
- Cannot be damaged by illagers or other raiders
- Optional Hostile Harmony mod compatibility
Infection Mechanics
Wolves can become infected and turn into zombie wolves through:
- Being attacked by a zombie wolf (15% chance)
- Being attacked by a zombie (15% chance)
- Being fed rotten flesh by their owner (25% chance)
Items
- Zombie Wolf Spawn Egg
- Warg Spawn Egg
Advancements
| Advancement | Description |
|---|---|
| Something in the Pack | Encounter your first Zombie Wolf |
| The First Bite | Your wolf has been exposed to the blight |
| Loyal No More | Watch a tamed wolf turn into a Zombie Wolf |
| Questionable Diet | Feed a wolf rotten flesh |
| War Beast | Defeat a Warg |
| Break the Pack | Defeat a Warg during a raid |
| Beasts of the Mansion | Find a Warg inside a Woodland Mansion |
| Blight Spreads | Witness a wolf become infected after fighting the undead |
| Hunter of the Blight | Defeat multiple Zombie Wolves |
| No Mercy | Defeat a Zombie Wolf that used to be yours |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:L6Ix5eUO:XLYdmQBo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:L6Ix5eUO:XLYdmQBo"
}

