0.2.1
Compatibility
Changes
HUD Designer
HUD Designer is a powerful client-side Fabric mod that lets you fully customize Minecraft's HUD and GUI without modifying resource packs.
Move, resize and organize vanilla HUD elements exactly how you want using an intuitive visual editor.
No server installation is required.
Features HUD Editor Drag and drop HUD elements. Resize elements with visual handles. Lock elements to prevent accidental movement. Show or hide individual HUD components. Reset individual elements or the entire layout. Live preview while editing. Inventory & GUI Scaling
Customize the size of Minecraft inventories and GUI screens.
Available scales:
50% 75% 100% (Vanilla) 125% 150% 200% 300% 500%
Perfect for high-resolution monitors and custom setups.
Themes
Choose between multiple interface themes:
Vanilla Dark Light Transparent High Contrast Minimal Settings Reset every HUD element. Reset configuration. Configure inventory scaling. Local configuration storage. Client-side
HUD Designer is entirely client-side.
Servers do not need to install the mod.
Works in singleplayer and multiplayer.
Compatibility
Supported Minecraft versions:
1.21.11 26.1 26.1.1 26.1.2 26.2
Loader:
Fabric
Requires:
Fabric API
Recommended:
Mod Menu Gallery
Recommended screenshots:
Main menu HUD editor Inventory scaling Theme selection Settings page HUD customization in-game Future plans More movable HUD elements. Custom profiles. Import & export layouts. Better snapping and alignment guides. Advanced editing tools. Additional themes. Plugin/API support.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vnaNGMgc:qzfgTQra"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vnaNGMgc:qzfgTQra"
}

