1.2.0
Compatibility
Changes
Hudifyy — Changelog
v1.2.0
Feature and stability update for Hudify.
This version expands the overlay with direction, in-game time, weather, and ping, adds style controls and a color picker, improves the config editor, and fixes HUD visibility and flicker issues.
Display
Coordinates
- Now includes facing direction in brackets
- Example:
X: 10, Y: 64, Z: 20 (NE) - Supported directions:
N,NE,E,SE,S,SW,W,NW
In-game time (IG Time)
- Shows Minecraft world time in 12-hour format
- Includes period label in brackets
- Example:
IG Time: 12:00 PM (Noon) - Periods:
Day,Night,Noon,Midnight
Weather
- Shows current weather condition
- Values:
Clear,Rain,Thunder
Ping
- Shows player latency with
mssuffix - Example:
Ping: 42 ms - Color changes automatically by latency:
Latency Color ≤ 90 ms Green 91–150 ms Yellow 151–200 ms Orange > 200 ms Red
FPS
- Label uses the main text color
- Number uses its own customizable color
Playtime
- Still tracks playtime per server
- Individual toggles for days, hours, minutes, and seconds
- Compact preset — minutes only
- Full preset — days + hours + minutes + seconds
Existing lines (still available)
- Biome name
- Real system time (12-hour or 24-hour)
- All lines can be shown or hidden individually
Style & Appearance
- Text color — applies to all labels and normal lines
- FPS number color — separate color for the FPS value only
- Background shade — dark box behind text (on/off)
- Text shadow — black shadow behind text (on/off)
- X / Y offset — move the entire overlay on screen
- Color palette picker — click a swatch to set Text color or FPS number color without typing hex codes
Controls & Config
| Key | Action |
|---|---|
| O | Open configuration screen |
| H | Instantly hide or show the entire HUD |
- Config editor reorganized into clearer sections
- Playtime options moved into a collapsible dropdown
- Live preview updates with your current toggles and colors
- Reset to defaults button
- All settings save automatically
Fixes
- HUD no longer hides while holding Tab (player list)
- HUD no longer disappears or flickers after reloading resource packs
- Reduced flicker when changing world time with commands
- Color picker no longer overlaps Reset / Done buttons
- Live preview now correctly shows biome, time, weather, ping, and other lines
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:O2LlaFWd:8RcvE3qL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:O2LlaFWd:8RcvE3qL"
}

