0.6.2r-1.20.1-forge
Compatibility
Changes
1.新增远程单位射程全局倍率
2.近战单位攻击时新增阻挡判定
3.骑兵单位新增马匹状态管理
4.改进通用骑乘系统,现在单位可以骑乘非生物载具
5.修复了常规/阵型寻路只执行第一段的问题
6.修复了移动攻击目标未完整执行的问题
7.修复了索敌目标导致的性能问题
8.修复了1.21.1掉落物异常的问题
9.其它修复和改进
1. Added a global range multiplier for remote/ranged units.
2. Added a blocking check when melee units attack.
3. Added horse state management for cavalry units.
4. Improved the generic mounting system; units can now mount non-living vehicles.
5. Fixed an issue where normal/formation pathfinding only executed the first path segment.
6. Fixed an issue where move-and-attack commands would not fully execute against targets.
7. Fixed performance issues caused by target acquisition (enemy searching).
8. Fixed abnormal item drop behavior in version 1.21.1.
9. Various other fixes and improvements.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:sGwWd97l:Q5fry8J8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:sGwWd97l:Q5fry8J8"
}

