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Details
1.3.0
Compatibility
Changes
update 26.2
add Quick Land Leveling Toggle keybinding can be configured in Personal Settings; it remains inactive until a key is assigned. While enabled, hold the normal attack/break key to automatically target nearby instant-break blocks. Only targets blocks at or above the player's current Y level, within interaction range, and passing line-of-sight checks. Targets per tick can be configured from 1 to 10 to balance speed and stability.
更新至26.2 新增快速整地 可在個人設定中指定切換快捷鍵;未設定快捷鍵時不觸發。 開啟後按住原版攻擊/破壞鍵,會自動選取視線附近、可秒挖的方塊進行破壞。 僅處理玩家目前 Y 座標以上、互動距離內、且視線可達的方塊,降低誤挖風險。 每 tick 目標數可設定為 1 到 10,用來控制速度與穩定性。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wUerqbhK:ew52FgkZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wUerqbhK:ew52FgkZ"
}

