Tags
Creators
Details
2.0.0
Compatibility
Changes
Core
-
rebranded to "Hydraulic Machinery" with a complete rewrite
-
reworked configs to be fully customizable
-
added stonecutter machine
-
added dispenser machine
-
added wax press
-
added sculk press
-
added freeze press
-
added mushroom press
-
added wheat press
-
added bone press [CONCEPT; NO RECIPES]
-
added press result filtering
-
added automatic armor stand entity markers
-
added debug mode
-
added underwater support
-
added multi-line naming support
-
added result particles
-
added tag support
-
added refuel notify on each attempt
-
changed some sounds
-
removed item frame requirement
-
removed press durability
-
removed random rolls resulting in air
-
fixed fast piston destroying presses
-
fixed loading message always displaying on restarts
Recipes
-
added
grass_block>dirt[hydraulic] -
added
smooth_stone>stone[hydraulic] -
added
stone_bricks>cobblestone[hydraulic] -
added
mossy_stone_bricks>cobblestone[hydraulic] -
added
cracked_stone_bricks>cobblestone[hydraulic] -
added
chiseled_stone_bricks>cobblestone[hydraulic] -
added
granite>gravel[hydraulic] -
added
diorite>gravel[hydraulic] -
added
andesite>gravel[hydraulic] -
added
tuff>gravel[hydraulic] -
added
dripstone_block>gravel[hydraulic] -
added
#ice>snow_block[hydraulic] -
added
stone_bricks>cracked_stone_bricks[heat] -
added
deepslate_bricks>cracked_deepslate_bricks[heat] -
added
deepslate_tiles>cracked_deepslate_tiles[heat] -
added
nether_bricks>cracked_nether_bricks[heat] -
added
polished_blackstone_bricks>cracked_polished_blackstone_bricks[heat] -
added
#ice>water[heat] -
added
#glass>air[heat] -
added
#snow>air[heat] -
added
#leaves>fire[heat] -
added
mud>clay[wet] -
added
*_copper_block>waxed_*_copper_block[wax] -
added
*_chiseled_copper>waxed_*_chiseled_copper[wax] -
added
*_copper_grate>waxed_*_copper_grate[wax] -
added
*_cut_copper>waxed_*_cut_copper[wax] -
added
*_copper_bulb>waxed_*_copper_bulb[wax] -
added
#sculk_replaceable>sculk[sculk] -
added
water>ice[freeze] -
added
ice>packed_ice[freeze] -
added
packed_ice>blue_ice[freeze] -
added
#logs>dirt[mushroom] -
added
#planks>dirt[mushroom] -
added
mud>packed_mud[wheat] -
added
#infested>silverfishspecial [hydraulic] -
added
#operator_utilities>bedrockspecial [hydraulic] -
added
tnt>primedspecial [heat] -
updated
gilded_blackstoneto 100% success rate [golden hydraulic] -
updated
#to_fire_blocks[heat]
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PAOybFai:3qOIsCNJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PAOybFai:3qOIsCNJ"
}

