All versions
8.0.0
Release
Hyper! ඞ 8.0.02 weeks ago 33
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Unavailable version
Changes
Additions:
- A new, more efficient way to get Stupidium post-Elara.
- THREE new biomes in Wonderland.
- Kalika Labyrinth now generates under Wonderland.
- New mob! The menacing Slop Dweller is super EVIL and fricked up fr
- Basically a bazillion things in Wonderland.
- That includes a new sub-dimension!
- Flask system, basically a custom potion set so I have more control over the potions.
- Another bunch of splash texts and flavor texts.
- Pandora’s Box. Break it to have the Giant mob spawn in your world. They drop Golden Eggs, which are needed to brew Flasks.
- New potion effects!
- Stupidium Jugglesword. New weapon oh yeah!!!!!
- Armor now all has unique Abilities on a keybind.
- A basic enchanting system that works in Elara.
- Emerald Ore now generates in Elysium.
Changes:
- Geode Vial is now obtainable.
- Flasks now show up in a few loot tables across the mod.
- Blade of the Gods now has bonus entity reach.
- Unified some sources of flight and zero-grav to use the potion effects.
- Some modded enchantments have been renamed in the files and somewhat reworked.
- Xylem is now a fuel source.
- Renamed some advancements.
Fixes:
- Renamed the Netherite Scrap to Ancient Scrap because IT’S NOT NETHERITE YET WHYYYY MOJANG WHYYY
- Stupidium recipes are now discoverable naturally.
- Stupidium tools are now repairable with the ingot.
- Geodes now spawn in Elysium NOT poking through the ceiling. Oops!
- Shifting Soil now has a defined tool.
- Mummies now drop the correct blueprint.
- Leaving Asphodel forcefully now gives slowfalling.
- Removed an unwanted space from the Stupidium Helmet item name.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:O7YiqT2T:WO1SHIBj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:O7YiqT2T:WO1SHIBj"
}

