Links
Tags
Creators
Details
2.6R
Compatibility
Required content
Changes
Changelog added an attribute system that players can use to toggle abilities on individual players (must disable ''sync configuration and attributes'' in the config)
fixed a bug that made impossible to play the mod on certain types of servers (how did no one ever notice breh)
added first person animations for parry and slide
reworked how slide calculates speed
added wallbumps
added a magic circle that appears on the ground when a player starts a smash to warn nearby players
a lot of QoL i forgor
fixed a bug that made it possible to hover on leaves while sliding (how did no one notice)
improved performance on all particle functions vfx
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:cXhdcfni:2y9kltqr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:cXhdcfni:2y9kltqr"
}

