5.0
Compatibility
Changes
What's new in 5.0 (The Ultimate HUD & UI Overhaul)
Version 5.0 is our biggest update yet. Nearly every part of the mod has been improved, from the interface and HUD editor to translations and game tracking. Here's everything that's new.
New Features
Dependency-Free Native GUI (OneConfig Migration)
- The mod is now 100% independent. We've completely removed the OneConfig dependency.
- The configuration menu has been rebuilt from scratch with a custom native OpenGL interface that keeps the familiar dark look while giving us more flexibility, better performance, and full control over future updates.
Advanced HUD Editor
-
Resize from Any Corner: Every HUD can now be resized by dragging any of its four corners. The anchor point automatically adjusts based on the corner you're using, making resizing feel much more natural.
-
Smoother Resizing: Removed Minecraft's native mouse grabbing limitation, eliminating the jitter that could happen while resizing HUDs.
-
Smart Edge Detection: If a HUD is moved to the very top of the screen, its title and control buttons automatically move underneath it so they're always accessible.
-
Quick HUD Controls: Hover over any HUD in the editor to access a small toolbar:
- [R] Reset: Instantly restores the HUD to its default scale (
1.0x) and position. - [X] Disable: Toggle the HUD on or off without opening the configuration menu.
- [R] Reset: Instantly restores the HUD to its default scale (
-
Better Visual Feedback: A dedicated resize cursor now appears when hovering over a draggable corner, and disabled HUDs are displayed with a dark red tint for easier identification.
Quick Tracker Hotkey
- Tracking players is now much faster. Instead of typing
/zh w <username>, simply look at a player and press X to instantly open the Tracker. - The original command is still available if you prefer using it.
Glassmorphism & Universal Blur
- Configuration menus now feature a modern glass-style design using Minecraft's native
blur.jsonshader. - Fixed an issue where the blur effect could appear blocky by applying proper linear filtering to the intermediate framebuffers, resulting in a much smoother background.
Modern TrueType Fonts & Visual Polish
- Replaced the default Minecraft font inside the GUI with a custom, dependency-free TrueType font renderer that supports smooth anti-aliased text while keeping full compatibility with Minecraft color codes (
§). - Updated the branding with a new rounded logo and the new title: Hypixel Zombies Helper + Tracker.
- Added smooth opening and closing animations to the Configuration and Translation menus.
- The active sidebar tab now transitions smoothly instead of switching instantly.
Toast Notifications System
- Added a modern toast notification system in the bottom-right corner of the screen.
- Updates, Hypixel API expiration warnings, session resets, strategy reloads, and other important events now appear as clean notifications instead of filling your chat.
Network Packet Interception (Improved Game Tracking)
- Replaced chat-based game detection with direct Netty packet interception.
- Round starts are now detected using the Wither spawn sound packet for much more accurate timing.
- Wins and losses are detected directly from title packets with support for multiple languages.
- Server ticks are now tracked internally, providing a solid foundation for more accurate timers and future features.
Improvements & Bug Fixes
Modular Strategy System
- Strategies are now organized using a folder-based JSON system (
config/zombieshelper/Alien Arcadium/, etc.). - The Strategy dropdown now only shows strategies for the currently selected map, preventing unrelated entries from appearing.
- The Open Folder button now opens the correct folder for the selected map.
- Existing strategy files continue to work without requiring migration.
- Added a helpful tooltip showing where new strategy files should be placed.
Complete Translation Overhaul
- The entire mod is now fully localized. All previously hardcoded text has been moved into the
LanguageManager. - Added a language selector with country flags for every available language.
- Simplified the translation editor by moving text fields and the Save button directly into each translation row.
- Fixed Discord webhook submissions so custom language names (such as + Otro) are handled correctly.
- Added blank translation templates for Russian, Portuguese, Chinese, Japanese, Korean, and French to make community translations easier.
Tracker & System Fixes
- The Tracker overlay now automatically scales to fit smaller resolutions and larger GUI scales.
- Discord Rich Presence can now be disabled and re-enabled without restarting Minecraft.
- Fixed a
ConcurrentModificationExceptionthat could occur while updating Win Chance statistics. - Fixed an issue where the Translation menu could become stuck in a closing loop when returning to the main menu.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bBbsJv3O:2axwpFYF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bBbsJv3O:2axwpFYF"
}

