All versions
2.0
Release
Hypixel Zombies Helper + Tracker 1.8.96 months ago 31
Compatibility
Minecraft: Java Edition
1.8.9
Platform
Forge
Supported environments
Client-side
Changes
Version 2.0: Zombies Update
I have completely rewritten the mod from the ground up, adding highly requested features, brand-new tracking mechanics, and a new interface powered by Polyfrost OneConfig.
Major Features
- The Alien Arcadium Strategy Guide: Never alt-tab to a spreadsheet again! We added a fully built-in guide that tracks your current round and displays the AAEco strategy on your screen. It automatically updates as you progress through the game.
- Challenge Modes: You can now select your specific strategy mode directly from the menu! The guide fully supports
QUAD,TRIO,DUO,SOLO,NO_FERRIS, andNO_SKILLstrategies. - Bilingual Support (English & Spanish): The mod is now fully bilingual! You can switch the entire interface, HUDs, and chat messages between English and Spanish with a single click.
Total UI Overhaul (Powered by OneConfig)
- Say Goodbye to Clunky Menus: We officially migrated the entire mod to the Polyfrost OneConfig framework.
- Native HUD Editor: Press
G(or type/zh) to open the new settings menu. From there, you can enter the HUD Editor to visually drag, drop, and scale both the Stats HUD and the Strategy Guide exactly where you want them on your screen. - Instant Customization: Want to disable text shadows? Change the background opacity? Adjust the scale? Everything is now handled natively through OneConfig's beautiful settings panel.
- Plug-and-Play: You don't need to manually download any extra libraries! The mod will automatically fetch and inject OneConfig for you when you launch the game.
Improvements & Fixes
- Smarter Lobby Tracking: The Stats HUD has been optimized to track players the moment you join the lobby, instantly displaying their Best Round, Wins, and Kills so you know exactly who you're playing with.
- Cleaned Up Commands: Removed all the old, confusing
/zh toggle,/zh hud, and/zh guidecommands. Everything is now seamlessly integrated into a single, unified menu.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bBbsJv3O:RKywMBDe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bBbsJv3O:RKywMBDe"
}

