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1.1.0
Compatibility
Changes
Illage and Portage 1.1.0 Changelog
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Added Old Magispeller back along with raid wave config options (can only be spawned otherwise through commands)
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Added Boss Music for Magispeller, Spiritcaller, and Freakager. All composed by Yellowbross Productions.
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Added 3 New Boss Music Discs. How you obtain them is a mystery. Textures made by Mich705
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Added a few new Illage and Spillage themed Advancements
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Gave Illage and Spillage its own Creative Tab for better organization
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Added 2 new NBT tags for the Twittolager (IsAngry and CanExplodeInfinetly)
~ General Changes:
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Events are now registered in a different way. Hopefully this finally fixes raiders not spawning on servers.
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Mobs now automatically aggro to a pumpkin bomb's owner instead of the bomb itself (mob battle compat)
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Misconduction's Illager Souls now only work if your damage output is melee damage
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Mobs now run away and watch bosses do their intros
~ Ragno Changes:
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You can now hit Ragno in Creative mode without it blocking your attacks
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Ragno in phase 1 now chases its target down if they're far away
~ Spiritcaller Changes:
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Reworked the anti-cheese. If it gets stuck, it has a more effective and much more deadly way of getting free
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Made the intro and death explosions a bit more impactful
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Added screenshakes for the various explosions throughout the fight
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Slight improvement on Imps (their spawning shows a gradual pattern instead of all at once)
~ Magispeller Changes:
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Magispeller can no longer use Crashager or Kaboomer if already riding an entity
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Magispeller can no longer take damage when inactive
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Improved mobs staring at Magispeller's death animation performance-wise
~Bug Fixes:
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Fixed Absorber not wobbling when he walks
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Fixed Magispeller being immune to /kill while using heal
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Fixed Magispeller heal (the entity) being affected by potion effects
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Fixed magispeller_distractEnemies config option not actually disabling when set to false
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Fixed Ragno leap oversight (Ragno now resets itself automatically if the leap has gone on for over 5 seconds)
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Fixed Illager souls being able to mount boats
~Other:
- Added a couple of easter eggs only a fool could ever stumble across...
- Removed Herobrine
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
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Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:kLoMCc4b:4Uqwd2tt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:kLoMCc4b:4Uqwd2tt"
}

