Changelog
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.0.5-1.20.1] - 2024-04-24
Fixed
- Fix parts of the underground labyrinth structure sometimes being exposed on the surface
- Fix some labyrinth hallways rarely being flooded
[v8.0.4-1.20.1] - 2024-01-24
Changed
- Necromancer now drops zombie and skeletons heads as a rare drop
Fixed
- Fix crash on Skull Bolt impact
- Fix firecaller setting themselves on fire and not fleeing from iron golems
- Fix basher stun not updating
- Fix alchemists poising themselves
[v8.0.3-1.20.1] - 2023-11-05
Changed
- Protection enchantments can now be upgraded in the imbuing table
Fixed
- Fixed labyrinth hallways occasionally being flooded
[v8.0.2-1.20.1] - 2023-08-18
Added
- Added a config option for disabling the yellow invoker boss bar
Fixed
- Fixed occasional crash when alchemists are spawned in a structure during world generation
- Fixed villagers not fleeing from new illager enemies
- Fixed endurance trim doubling the rate at which food is drained instead of cutting it in half
[v8.0.1-1.20.1] - 2023-08-11
Changed
- Added illagers to the
numismatic-overhaul:the_bourgeoisie
entity type tag
Fixed
- Fixed necromancer summoning particles not rendering
[v8.0.0-1.20.1] - 2023-07-20
- Initial release
Dependencies
Files
IllagerInvasion-v8.0.5-1.20.1-Forge.jar(2.23 MiB) Primary Download
External resources
Featured versions
See allProject members
Fuzs
Owner
Safro
Former Developer
ZekeSmith
Former Developer
LunaPixelStudios
Studio
Technical information
License
MIT
Client side
required
Server side
required
Project ID