Tags
Creators
Details
Licensed GPL-3.0-only
Published 4 years ago
All versions
1.5.6+1.19.4
Release
[Fabric 1.19.4] Immersive Armors - 1.5.63 years ago 5,867
Compatibility
Minecraft: Java Edition
1.19.4
Platform
Fabric
Supported environments
Client and server
Changes
1.5.6
- Migrated to fabric armor rendering
- This may solve some mod conflicts
- Synced translations
1.5.5
- No crashes on Bukkit implementations, but reduced features
1.5.4
- Temporarily removed extramixins
1.5.3
- Updated Translations
- Fixed incompatibility with some mods (including Dungeons Gear)
- Added support for Mod Menu and Cloth Config
1.5.2
- Updated and fixed translations
1.5.1
- Fixed item order in creative menu in 1.19.3
- Improved order and size of armor layers
- Steampunk boots no longer prevents critical damage
- Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
- Fixed protection value custom configuration
1.5.0
- Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
- Armor can now be found in loot chests!
- Entities will now wear immersive armor
- Fixed offhand slot occluding steampunk armor
- Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
- Steampunk HUD Overlay also works on Forge now
- Most armor properties are now configurable
1.4.2
- Ported to 1.19.3
1.4.1
- Ported to 1.19.1
1.4.0
- Ported to 1.19
1.3.8
- Fixed compatibility with Modern UI
- Fixed Wither Helmet recipe (Thanks Ardis!)
1.3.7
- The steampunk armor no longer deals extra damage
- The steampunk chestplate shows a compass and clock in the HUD
- The steampunk leggings can now double jump
- Robe armor no longer makes random sounds
- Robe armor no loner spawns particles in first person
- Wither armor no longer requires wither skulls
1.3.6
- Skeleton armor now prevents you from being attacked from skeletons
1.3.5
- Fixed recipes advancements
- Added config to disable enchantment glint
- Fixed incompatibility with sihywtcamd
1.3.4
- Added config to disable effects
- Removed broken advancement
- Fixed enchantment glow
1.3.3
- Fixed armor not rendering on forge
- Fixed first person sleeve not showing
1.3.2
- Fixed incompatibility with some cosmetic layer mods
- Fixed hat and other second layer skins overlapping parts of the armor
- Fixed incompatibility with First Aid
1.3.1
- Ported to 1.18.1
- Updated translations
- Fixed tooltip issue on Fabric on Warrior Armor
1.3.0
- Ported to 1.18.2
1.2.0
- Ported to 1.17.1
1.1.2
- Fixed slime armor making you invincible
- Increase Steampunk and Slime Armor explosion resistance
- Increased Robe magic resistance
- Decreased Slime armor knockback resistance for incomplete sets
1.1.1
- Fixed Steampunk Leggings effect applied to Boots instead
- Fixed Steampunk boots slowing you down, but not preventing fall damage
- Fixed compass on Steampunk armor to point in the opposite direction
- Updated translations (thanks Fleyzi!)
- Added magic protection effect to robe
1.1.0
- Added Steampunk Armor
- Further, extended armor framework to allow even cooler armor
- Improved armor performance
- Added fallback textures for conflicting mods
- You can now disable individual armor sets in the config
1.0.1
- Fixed incompatibility with modded armor on Forge
- Reworked model and renderer injector to work better with other mods
1.0.0
- Bone Armor
- Wither Armor
- Warrior Armor
- Heavy Armor
- Robe Armor
- Slime Armor
- Divine Armor
- Prismarine Armor
- Wooden Armor
Optional dependencies
Unavailable version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eE2Db4YU:rtwSKTmr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eE2Db4YU:rtwSKTmr"
}

