Tags
Creators
Details
Licensed MIT
Published 7 months ago
Updated 8 months ago
All versions
1.0.0
Release
Immersive Freezing 🥶 1.0.08 months ago 1,484
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Changes
Added
- First-person camera shake while freezing, with configurable rotation/translation intensities.
- Optional item-in-hand tremble while freezing.
- Configurable frost vignette overlay that intensifies with freeze progress (range/speed/disturbance controls).
- Optional whiteout post-processing effect while freezing.
- Ice crack sound effect triggered as freezing begins, with configurable volume.
- In-game configuration screen via Mod Menu (optional).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Llm6s2xf:HCGTcby6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Llm6s2xf:HCGTcby6"
}

