Tags
Creators
Details
Licensed Apache-2.0
Published 3 weeks ago
Updated 2 days ago
All versions
v5.3.0-mc1.20.1
Release
Immersive Portals Updated 5.3.02 days ago 82
Compatibility
Minecraft: Java Edition
1.20–1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Unavailable version
Changes
- Fixed entities not being able to be attacked/interacted via a portal
- Added support for Portal Recursion in Compatibility mode
- Made Teleportation more smooth/correct for entities and players
- Fixed Vanilla backport's sulfur cubes not being able to place trough portals
- Fully fixed the hand not rendering between portals
- Fixed Cross Portal Entity Rendering Not working with shaders
- Fixed underwater fog/effects not working with portals
- Heavily fixed infinitely falling For both entities and players
- Fixed axiom (Thanks ro1net & Moulberry)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:l1aT5XRx:gjrzrifA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:l1aT5XRx:gjrzrifA"
}

