Immersive Engineering

Immersive Engineering

Mod

Retrofuturism, industry and multiblocks!

Client and server EquipmentTechnology

137.0k downloads
227 followers
Created2 years ago
Updateda day ago

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1.19.2-9.2.2-165

Changelog

  • Add Engineer Illagers (BluSunrize)
    • The Fusilier, a ranged illager carrying a railgun
    • The Commando, using a shield to protect themselves when not firing their revolver
    • The Bulwark, a tank covered in steel armor, carrying a chemthrower and a heavy plated shield
    • These enemies can join raids after the player has proven themselves dangerous and technologically advanced...
  • Change Buckshot to have a chance of disabling shields (BluSunrize)
    • Works like vanilla axes
    • Was added especially to combat shield-carrying illagers
  • Fix crash with gunpowder barrels (Malte)
    • Also makes their explosion speed more consistent
  • Refresh balloon hover text when the placement offset is changed (Malte)
  • Fix particle rendering in cloche and charging station (Malte)
  • Fix fluid pipe covers not updating (Malte)
  • Fix infinite sulfur exploit from cycling blazerods (BluSunrize)
  • Fix dropping conveyor trying to "drop" items into blocks that have inventories, resulting in flinging (BluSunrize)
  • Translations Added/Updated: uk_ua (SKZGx)

Files

ImmersiveEngineering-1.19.2-9.2.2-165.jar(10.39 MiB) Primary Download

External resources



Project members

BluSunrize

Owner

SkySom

Contributor

malte0811

Developer


Technical information

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Client side
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Server side
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